Archive

GameCamp2022_CCI

Mi-Clos Studio at Game Camp 2022

events

The 5th Edition of Game Camp was held in Lille on June 23rd and 24th. The whole Mi-Clos Studio team went there to participate in this essential meeting at the heart of the French video game industry. The Game Camp is…


Our team is growing: we are welcoming Marie!

Corporate

Marie has joined Mi-Clos Studio since last February.   As an Associate Producer her role is to facilitate our work, help circulating information and ensure that everything runs smoothly during the production of our projects here at Mi-Clos Studio.   Welcome…


Iris_Lead_Designer

Our team is growing: welcome to Iris!

Corporate

We are very happy to have welcomed Iris in Mi-Clos Studio since this winter as Lead Designer.   She joins us part-time to continue her freelance activity under the pseudonym Gramophone.   Thanks to her experience in Game…


Mi-Clos Studio at Insomnia

events

From April 15th to 18th, we attended the Insomnia Gaming Festival in Birmingham, to present Out There: Oceans of Time exclusively! Insomnia is an event that brings together video games players. They can bring their own computers and enjoy video…


GDC_SanFransisco

Mi-Clos Studio at GDC 2022

events

From March 21st to 25th, the Game Developers Conference was held in San Francisco and Mi-Clos had the chance to attend. Let’s have a look at this week rich in meetings and change of sceneries. The GDC is one of the…


Game_Designer_Out_There_Oceans_of_Time

Interview with Iris, Lead Designer at Mi-Clos Studio

Interview

After our article on Expeditions in Out There: Oceans of Time, Iris, our new Lead Designer, shares with us some insights about her previous position as a Game Designer and her implication in this project’s conception. What do you do as a…


Planet_Expedition_Out_There_Oceans_of_Time

Discover and explore planets in Out There: Oceans of Time

Out there : Oceans of Time

In Out There: Oceans of Time, you can go on expeditions to discover different biomes. This additional feature allows you to manage your crew members and hone in on their specialities. It is unlike spatial exploration where you manage resources. Going into…


Business_Developper_MiClos_Studio

Interview with Mélanie, Business Developper at Mi-Clos Studio

Interview

Today let’s talk with Mélanie, our Business Developper at Mi-Clos Studio What does it mean to be a Business Developer? I manage top level strategy integrating finding funding for our projects and bringing them to completion with the CEO. I also take care of commercial…


Manage your ship and resources in Out There: Oceans of Time

Out there : Oceans of Time

In our previous posts, we shocased several spaceships you will find in Out There: Oceans of Time Today, let’s see how to manage our spaceships from the inside! Let’s head to the cargo! Your spaceship requires a management…


Interview_Gameplay_Programmer_Out_There_Oceans_of_Time

Interview with Elian and Lilian, Gameplay Developpers at Mi-Clos Studio

Interview

After our post about space exploration in Out There: Oceans of Time, let’s talk with two gameplay developers and their task in the game creation process. What does it mean to be a Gameplay Programmer? What role do you take in the space exploration creation process? Being…